A simple Warthog HOTAS setup to match the current SC control schema.The goal is to use as much of the SC default keybindings to minimize the controllers setup ordeal between releases.
Her new project, Star Citizen will start only in 2016 or even 2017, but in the Network already there are active conversations. The developers promise to change the idea of gamers on space simulators. Every detail of the project was created from scratch. For the development of Star Citizen Studio used a modified version of the Cry Engine 3.
Prerequisites
- You need to have the Thrustmaster T.A.R.G.E.T. software version v3.0.18.328 installed
How to run
- Download latest release .zip and unzip the contents of it.
Alternatively check out or download the files under./script
. All of it.
See what's new in the Release notes. - Point your T.A.R.G.E.T. software to run the script directly w/o loading the GUI.
'C:Program Files (x86)ThrustmasterTARGETx64TARGETGUI.exe' -r 'E:StarCitizen-WarthogScriptscriptStarCitizen_3.7.x_combined.tmc'
Where the latter path is obviously the location where you've copied the scripts to. - Copy the keybindings file from
./sc-settings/mappings
into your game directory/USER/controls/Mappings
. - Import the keybindings in-game:
Keyboard -> Keyboard
Mouse -> Mouse
JoyStick -> JoyStick
// virtual Warthog HOTAS
... and optional ...JoyStick -> JoyStick (1)
// optional Rudder Pedals - if you have some
IGNORE assignment of the second Joystick if you don't have rudder pedals!
In that case selectJoyStick -> None
from drop down.
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- R/starcitizen: This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts.
Usage advice
Since StarCitizen is not yet able to provide status via an API T.A.R.G.E.T. is not able to detect in which state your ship is. This is especially difficult since StarCitizen keybindings still rely on toggle behaviour. This is cool for Mouse/Keyboard players but brings problems with input devices with flip-switches.
To tackle this problem we have to make some assumptions on the ship's state in order to have fun using the HOTAS. Basically this assumption is, that the ship you are entering is spawned without any systems on.When you as a pilot enter your pilot seat you should take a brief pre-flight check to bring your HOTAS in the right configuration.
- Flip all switches to their neutral/default state!
- Enter your pilotes seat.
- Turn on the
POWER
switch. - Wait for the ship AI confirmation message - Then turn on
ENGINES
Action Mapping / Layout
Here's an overview of the currently mapped functions to the HOTAS buttons and axis.
Here are also some other variants. The dark ones are perfekt as a reference in typical gaming environments. You can also use them as screen background.
- Functions Layout (original size 3524 x 2624px, light)
- 16:9 variant (dark) (1920 x 1080px - dark)
- 16:10 variant (dark) (2560 x 1600px - dark)
Trouble shooting
In this manual I assume, that the Warthog HOTAS is the only controller you have attached to your PC (besides Rudder Pedals, if you have).If you have trouble loading the keybindings into StarCitizen it may be because the game has registered another Joystick type controller to position 1 of your Joystick slots (1-4).
You have 2 options to solve this issue.
- Re-sort your controllers in-game.
- Open your in-game console:
^
- enter:
i_DumpDeviceInformation
.
See to what internal slots your devices are assigned to. - resort joysticks, by example:
pp_resortdevices joystick 2 1
This moves stick 2 to position 1 obviously.
You have to use the correct numbers matching your machines setup!
- Open your in-game console:
- Import the HOTAS keybindings to a different slot.
This requires also to adjust the deadzones for that slot! See manual settings)
If you happen to use TeamSpeak 3 on Windows 10 and find your T.A.R.G.E.T. software to hang or crash once you've loaded Teamspeak, then navigate to C:Program Files (x86)ThrustmasterTARGETx64DeviceManagementApp.exe
and rename or delete it.
Further reading
- CIG documentation on keybinding management 'Create, export and import custom profiles'
Torrents-gamesPC.com » Simulators games» Star Citizen (2016) torrent |
02.02.2016, 20:28 | |
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Want to become a real astronaut? Then we recommend the game Star Citizen download a torrent on our website and go to a distant galaxy in search of adventure. In this game humanity has managed to conquer space, thanks to far ahead technological progress, part of which were ships, allowing you to move freely around the universe. People began to actively explore it, discover new planets, more and more of the expanding global map of the cosmos. Some of the planets discovered life. Some creatures were primitive, others have reached the borders of the human intellect, others went even further beyond these boundaries. Some alien race were ready for peaceful cooperation, others were extremely negative-minded. As the opening of the continents and Islands of the Earth was accompanied by numerous wars and the opening of the outer planets has not been without global battles. That's what it is, human future. This version offered us American Studio Cloud Imperium Games. Her new project, Star Citizen will start only in 2016 or even 2017, but in the Network already there are active conversations. The developers promise to change the idea of gamers on space simulators. Every detail of the project was created from scratch. For the development of Star Citizen Studio used a modified version of the Cry Engine 3. The focus was on maximum as space battles in all respects. Gamers will play the role of fighter pilots who will have to wait for a variety of exciting missions. | |
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Star Citizen Manual Download Online
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1starn2273• 15:47, 13.11.2016 |